Venue: 2nd BCA B
Date: 2024 Feb 7,8
Time: 10:00 AM to 5:00 PM
Activity: VR Exhibition
Outcome:
The Virtual Reality (VR) exhibition in our classroom, featuring a curated selection of videos and gaming experiences, proved to be an innovative and engaging approach to learning.
Through immersive virtual environments, students were able to explore diverse topics and concepts, fostering curiosity, critical thinking, and active participation. The combination of educational videos and interactive gaming experiences not only captured students' interest but also facilitated deeper understanding and retention of the subject matter.
Feedback from students and faculties was overwhelmingly positive, highlighting the potential of VR technology to revolutionize traditional teaching methods and enhance student learning outcomes in the classroom.
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